| | | | Abstract: In this project, we have built upon the VG (Volume Graphics)-Cluster system to catch up with wide-area visual computing technologies, which make it possible to perform large-scale volumetric simulation and visualization in an interactive manner. The achievements include coupling of GPU-enhanced VG-clusters for 4D reaction-diffusion system analysis, improvements of the image compositing hardware and its API, an API of finite difference method (FDM) for volumetric simulation, and texture-based contraction methods for visualizing vector/tensor fields. | | | |